Uncharted Among ThievesUncharted 2 is not released yet. However we have released a bunch of screen shots, and I have some assets in them. so I thought I would share!
Tenzin was a villager in the Tibetin Village Drake wakes up in after being Injured. I responsible for creating his entire character from the base mesh, hi resolution sculpt, ingame/cinematic mesh, and all of his shader work. Also all of the textures for tenzin were hand painted from scratch by me.
The Beast was the Uncharted 2 Monster. Drake runs into these guys in one form or another through out the game. The concepts for these were a bit tricky because they were not just a Beast, but actually a suit for a warrior. Alot of fun sculpting time came from these though!
I did everything on these characters from the base mesh, sculpt, ingame/cinematic mesh, and shader work. Also all of the textures for this character were hand painted from scratch by me.
Harry Flynn was a friend of Drake's who turns on him. I was responsible for creating his entire character from the base mesh, hi resolution sculpt, ingame/cinematic mesh, and all of his shader work. Also all of the textures for flynn were hand painted from scratch by me.
These were background Npc character heads I did for the village sequence, where drake wakes up from being rescued by Tenzin. We had a little less then 2 days to sculpt these characters from scratch, and finish the skin textures.
This was the first piece I did when I moved over to the character team. These soldiers were used through out the game. I created these head to toe from scratch, creating the base mesh's to sculpt from, hi resolution sculpture, to hand painting the textures, and making the ingame/cinematic mesh's and the shaders.
So I hope you have fun throwing them against the wall and such.
I created the head and hands for dead Nazi explorers that Drake finds in his exploration of the ice cave. I made these in about 2 days. I was responsible for creating these hi resolution sculpts and in game mesh from scratch, and hand painting the textures.
4 files, last one added on Oct 14, 2009
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Uncharted Drake's FortuneTexture/shader work for props and background objects, on Uncharted Drake's Fortune.
I created this piece for a tutorial, for autodesk. The tutorial was for basic mudbox use. However I liked the character and brought him a bit further along then I did in the tutorial. I may go make a full body for him later, but will see.